Carrion Fields
    PLAY NOW! Home: Return to the main page. Forums: The official forums are a place to ask questions and receive answers. News: Information on past and present changes to the game. Help: Generally useful information, including maps, FAQs, tips, history, etc. Help Races: A brief rundown on Thera's 18 PC races. Help Classes: Info on the 16 available classes. Includes skill/spell lists. Help Religion: Help on spheres, religions, shrines, empowerment, tattoos, etc. Help Cabals: The organizations that drive the political landscape of Thera. Connect: Launch your default 'telnet' application and connect to carrionfields.com port 9999 About Us: The history of CF, and the people who make it great. Donate: CF is free to you, but it does cost money to run. Donations are gladly accepted.
Search help topics:


Shop at Amazon.com - part of the proceeds go to support the mud!
The Carrion Fields Multi User Domain
 
Vote for Carrion Fields at Top Mud Sites!
We are currently:
#8
and we need
41 votes
to gain a rank
(Vote every 12 hours.)
Vote for Carrion Fields on the Mud Connector!  Remember to cast your telnet vote by clicking on Connect to Carrion Fields on the Mud Connector page.
We are currently:
#32
and we need
5 votes
to gain a rank
(New one click voting!)

Vote for Carrion Fields at RPG Gateway!

Vote for Carrion Fields on Mud Magic!


Help|Classes|Anti-Paladin

anti-paladin These knights have chosen evil as their course. Such fervor and zeal gives them deadly spells to compliment their already superb fighting skills. They seek only personal gain, regardless of the suffering they will cause as they do so. Anti-paladins must stay evil in order to cast their spells. Those who forsake the darkness are frowned upon.

The prime stat of an Anti-paladin is Strength, and some of their abilities are: Cleave, Fireball, Iceball, Demand, Plague, Aura of Despair, Vault, Summon, Worldbind, Bloodlust of the Twelve Fiends, and Unholy Blessing.

The abilities of an Anti-Paladin may only be learned by Humans, Dark-Elves, Half-Elves, Half-Drows, Arials, Felar, Duergar, and Fire Giants.
Extra Experience Cost per Level: 300
Empowerment Required: No
Alignment: Evil
Ethos: Any

Anti-Paladins are trained in the following skills:

Level Skill Skill Skill
Level 1AxeDaggerFlail
MacePolearmSpear
SwordWhipEnhanced Damage
ParryScrollsWands
RecallShield Block
Level 3Dirt Kicking
Level 5Elbow
Level 6Knee
Level 7Fast HealingSecond Attack
Level 8Haggle Aim
Level 9Kick
Level 10TripPick Lock
Level 11Disarm
Level 12Metal Armor Use
Level 13Third Attack
Level 14Hand to Hand
Level 15BashLashMeditation
Dual Wield
Level 17Shield Cleave
Level 18Thrust
Level 19Pierce
Level 20ChargeLore
Slice
Level 21Light Armor Use
Level 23Faceslash
Level 25Cleave
Level 26Lashes of the Slave
Level 28Vault
Level 29Crippling Strike
Level 30Demand
Level 33Morosa's Charge
Level 38Mystical Armor Use
Level 43Evade


Anti-Paladins are versed in the following spells:

Level Spell
Level 2Chill Touch
Level 4Blindness
Level 6Poison
Level 8CurseProtection
Level 9Invis
Level 10Detect Invis
Level 12Teleport
Level 13Lightning Bolt
Level 16Energy Drain
Level 21Excision
Level 21Summon
Level 22Deafen
Level 24Power Word: Despondence
Level 25PlagueSleep
Level 27Fireball
Level 31Aura of Despair
Level 32Iceball
Level 34Bloodlust of the Twelve Fiends
Level 35Enervating Spirits
Level 36Unholy BlessingLeech Unholy Blessing
Level 40Iron Grip of Azazel
Level 42Worldbind

Carrion Fields Voted Number 1 MUD at Most Popular Sites more than two weeks in a row! Carrion Fields chosen MUD of the Month for July 2005 at Mud Magic!

NOTICE: We collect personal information on this site.
To learn more about how we use your information, see our Privacy Policy.

Terms of Service
Copyright © 2000-2008 Carrion Fields, LLC. All Rights Reserved.